Allow your viewers to create their own path, let them explore and manipulate the environment at their own pace. Give them the opportunity to live different characters to understand the full story/plot. Increase story engagement by making the discovery of a touchpoint part of the story or game. More easily capture the attention of the audience by integrating decision points, give control back to the viewer.
We worked with ARTE and Red Corner to make the first virtual reality game – inspired by a graphic novel – S.E.N.S VR, available in WebVR. During 10 minutes the character created by Marc-Antoine Mathieu comes to life searching for something unknown in a meditative and almost surreal maze.
Play the game
LucidWeb Pro is a white-labelled distribution platform for XR experiences (using 360° video/VR/AR/3D models), made available as a Software-as-a-Service solution. Based on a monthly licensing fee, clients can upload, edit and publish their immersive stories on mobile, desktop and XR headsets via one URL.
Increase the visibility of your clients
Decrease drop-off rate
Decrease development time & costs
Multiple access across devices
Adaptive streaming to ensure the highest quality
Tailor-made editing & publishing
We are a team of WebXR experts focused on making interactive/non-interactive storytelling more unique and accessible to creators. We have developed a platform that makes the editing and distribution of immersive experiences easier & accessible.
Awards & Recognition