Preferably based in Belgium and available by September 2018.

We are looking for a solid UI/UX designer to co-define & design the most intuitive UX/UI of our cloud based SaaS platform. In doing so, you will make XR (VR/AR) content accessible to non-technical teams working with online publishers around the world.

Next to pushing the platform forward in a classical UI/UX fashion, the role includes a strong experimental component as well:

  • Learn about VR and WebVR, with a focus on UX
  • Study new tools, like Blender and others for producing assets
  • Explore possibilities in web rendering capabilities in collaboration with our programmers

This is not your average cookie cutter UX job, but requires some technical skills next to your aptitude for creating something that is visually pleasing.

Required Skills

  • Strong UX/UI skills on web
  • Excellent understanding of producing HTML/CSS
  • Experienced in producing 2D assets (photoshop, inkscape or others)

Preferred skills

  • Experienced in producing 3D assets (Blender, maya, …), no matter the context
  • Previous experience on VR / AR projects

Soft skills

  • Autonomous and self-directed with empathetic communication skills
  • Fluent in English, ideally basis in Dutch, optionally French

If you are interested please send us your information at with a portfolio demonstrating your seasoned design process in 2D and 3D, ideally with VR examples.